PopMyth

Exploring Popular Culture and Our Modern Mythology

Friday, September 29, 2006

Five Things I Learned From the Movies: Makeover Edition

1) All you really need to do to look fabulous is to take off those dowdy glasses. Removing a pair of glasses can be the difference between the sleepy-eyed mope of Henry Kissinger and the squinty-eyed beauty of Renee Zellweger. (Note: You actually won't look bad at all with the glasses on. The audience, however, has a blindness to your visually impaired ass and will not be able to see your "true inner beauty" until you remove the glasses.)

Example: Rachel Leigh Cook as Laney Boggs in She's All That

2) Asthma is apparently not a medical condition but a psychological disorder that is easily cured by sudden onset of "coolness". (Note to self: Cancel appointment with physician. Schedule appoinment with psychologist.)

Example: Sean Astin as Mikey Walsh in The Goonies

3) A man in drag is never recognizeable unless he wills it so or is revealed through hilarious circumstance. It does not matter how much or how little makeup is applied. It does not matter if you could spot his Adam's Apple from a mile away. It does not matter if he has adopted the worst falsetto voice in the history of drag. That dress/skirt/pants suit is the perfect camo.

Example: Wesley Snipes as Noxeema Jackson in To Wong Foo, Thanks for Everything! Julie Newmar

4) If you are a particularly handsome/beautiful actor/actress (or, at least, are lauded as being so) then "ugging it up" in a dramatic role will almost certainly guarantee you a nomination if not the Oscar you so desperately crave. This could range anywhere from a horribly misshapen miscreant to someone with a slightly larger nose than your own. (Note: CG effects apply only to minor touch-ups. Completely rendering a CG skin over the actor's body, though preserving their performance, results in immediate disqualification.)

Example: Nicole Kidman as Virginia Woolf in The Hours

5) Sometimes an "image makeover" for an actor can be a good thing and bring about newfound success in their career. Sometimes, though, it can be a worse disaster than typecasting. Actors, please, know your limits. We all sympathize with your plight but that is no reason to subject us to the worst of your abilities.

Examples of an actor attempting to expand their horizons:

Good - Jamie Fox as Max in Collateral
Bad - Elizabeth Berkley as Nomi Malone in Showgirls
??? - Ray Liotta as Gallian in In the Name of the King: A Dungeon Seige Tale

Wednesday, September 20, 2006

Adaptation vs. Interpretation: Take it With a Grain of Salt

"This film is based on..."

"This film is inspired by..."

These are two of the most vague statements in all of cinema. Too often an audience has difficulty judging how much of the film is really based in fact and how much is the product of the filmmakers' own imaginations and influences. It is not uncommon for an audience to learn to take a film's content literally if they are not familiar with the original history or source material supposedly behind it. It is also not uncommon for an audience to take great offense if they see the film deviating greatly from the original source material that they are already familiar with. The difficulty is to know how much of a "margin of error" to allow a film and when to take a step back and say "this film is a completely independent artistic work in its own right".

So what is a filmgoer to do? Should we just assume all films are either bald-faced lies or not subject to the constraints of the original source or should we give them free reign? Ideally we should do neither.

When it comes to a film based on actual events the best someone can do is keep in mind that whatever they are watching has been filtered several times over through writers, producers, directors, editors, and censors. There is no possible way that all of these people working together could assemble a film that is 100% historically accurate. First of all, it is impossible to actually know every detail about the historical happenings. Secondly, one has to acknowledge the other factors at play when making a film such as creative license, time constraints, ratings, budget, pacing, etc. The ideal way for a person to combat the "film as literal history" problem is to go out and research the events on their own in order to come to an informed conclusion. Lacking that, education-based channels such as TLC and The History Channel have been known to put programs on when a historically-based film is released that discuss the actual events in question as compared to the events in the film. Naturally, most people cannot be expected to research the history behind every film they see. Thus, we must all learn to accept that at least some aspect of each film that is "Based on/inspired by true events/a true story" is not actually based in fact.

Though media can be a powerful tool in swaying the hearts and minds of an audience, people can, for the most part, be trusted to remember that a film is just a film and not an historical tome. The greater difficulty actually lies in the "based on the novel/graphic novel/play/etc. by..." category. When a filmmaker decides to make a film based on a preexisting source material, such as a book, they know that there is a built-in audience already waiting for them. On the one hand, this is a good thing because it guarantees a certain minimum of ticket sales for all of those who enjoyed the original work and are curious about the film. At the same time, this is a dangerous thing for a filmmaker because that means they must spend the next several years (or more) of their lives combating the opinions and expectations of that audience. No matter how unfair it is, the audience will expect everything that they remember from the original source material to make it to the screen. As any filmmaker can tell you, this is highly impractical. A short story, for example, might be able to make it to the screen with every event within it intact but the end result would not be the same as the story. The difficulty lies not only in what parts of the overall story have to be cut but in how the story translates from one medium to another. Some brilliant books make terrible films and vice versa. The problem lies within the presentation.

The audience is often tempted to blame the filmmaker when a film based on their favorite book turns out terrible. Yet, if the book had a structure that just doesn't work on film then there was nothing the filmmaker could've done to salvage it. A book that relies heavily on the internalizations of characters suffers when put onscreen because the voice that the reader grew to love is forced to be absent. A character cannot spend the entire movie describing everything in great detail and giving a running commentary. The film would never get anywhere and the action would look stilted. Because not all formats translate directly onto film, the filmmakers are forced to alter the original work to make it function in a movie format. The Harry Potter books, for example, suffer when turned into film because they are so rich with events, characters, and nuances that can't all possibly fit without the film being hours and hours long. What saves the films is the writer adapting what important bits he can from the books and trying to evoke the same feeling through various changes in scenes and dialogue in order to remain true to the work. As you can see, this method of keeping the main plot structure and rearranging to refit for a film format has worked out quite well for Harry Potter.

The most difficult style of film is what I call the "reinterpretation of an original work". Oftentimes, an audience will be hesitant to give a film a chance because while it resembles the original source material, and possibly even claims to be based on it, there are drastic alterations in tone and format as well as characters and events. One such film that suffered from loose connections is Constantine. Though not heavily touted in its ad campaign, Constantine is loosely based on the Vertigo comic book Hellblazer. It is not unusual for a filmmaker to play fast and loose with the material from a comic book source since the books themselves are notorious for having constantly changing continuities. This, of course, doesn't stop fans from getting indignant over changes they see onscreen that do not coincide with their own character ideals. However, with a more compact title like Hellblazer in which the continuity doesn't shift like crazy and there aren't several alternate universe spinoff comics fans tend to get stricter with what changes they will accept. Though Constantine still stars John Constantine, there are several large changes made to his story that completely change the story in such a way that it is an alternate universe unto itself. Just a few examples: John is played by Keanu Reeves rather than resembling popstar Sting, he lives in Los Angeles instead of London, his best mate/driver Chas Chandler has become his teenage appretince/driver (Chaz Kramer), rather than a magician John is now a "freelance exorcist".

The most interesting thing about all of the changes that were made was that they served to give John a different purpose in the story. In the comics, John is a rapscallion who looks out for himself and used to play in a punk band. The most purpose he has in life is to live it and to continue being somewhat of a rebel in the universe. In the film they give him a proper and immediate motivation: John committed suicide as a teen because he could see angels and demons, he is brought back to life and now knows the Hell he is doomed to for killing himself, his mission in life is to do as much good as he can (though exorcisms) in order to win a ticket back to Heaven, he is dying of cancer. John now has an immediate motivation. He needs to become a good person before he dies so that he doesn't go back to Hell (especially since the demons he exorcises all know who he is). This gives the film a theme of redemption to keep the audience going through the main story arc about the Big Baddie he must defeat. The characters around him are all in place to aid in that redemption or try to thwart his efforts. Making Chas/Chaz younger, in particular, is a device in place to convince the audience that John is not a complete asshole. In the comics, John always treats Chas like crap but they continue to be friends throughout. Having Chaz as a young apprentice speeds up the character development because the audience expects him to be hard on the kid and prevent him from doing much in order to inadvertantly protect him.

Overall, the film is better for the changes and has the potential for something better. Yet, many a Hellblazer fan turned their noses up at it because they were familiar with the source material and that film was no it. What the audience needs to bear in mind is that this film is not so much an adaptation of the comic book as a reimagining. It's an alternate universe story and should be viewed as though it were its own completely independent entity. Because it is.

A film is never going to be 100% true to the original story. That is okay. A film should be viewed as a separate piece of work in its own right and not held up directly to the original material. If we did that for every "based on..." film then we would be missing out on many, many good films simply because they don't look exactly the same as what we remember. As long as the film is good, it does not matter. With luck, a good enough film will simply get more people interested in the original source material and they can each pass their own judgment on the end product. Take it with a grain of salt, people, and happy viewing.

Tuesday, September 12, 2006

The Harvey Awards and A Respectful Proposal

What is going on, comics industry? For a medium that desires to be recognized more as a true art form you seem to be doing a shabby job of convincing us.

In order for a medium to be recognized as an art form two things need to happen:
  1. The audience needs to acknowledge it as a serious art form.
  2. The creators/publishers themselves need to take it seriously.

One would think that #2 would be a given. Judging by this year's Harvey Awards turnout, it certainly is not the case.

For those of you not familiar with them, the Harveys are one of the most respected awards given in the comics industry. Their name comes from Harvey Kurtzman, a comics writer and editor most known as the founder of MAD Magazine. The awards are given out every year during a ceremony held at a comics convention (the Baltimore Comic-Con as of 2005). Sadly, as reported by Scott Kurtz in his weblog, there was a shamefully low turnout of actual award recipients at this year's ceremony. Apparently, D.C. Comics (despite the fact that some of their own publications were nominated) even scheduled a dinner that coincided with the event.

How can the comics industry expect any measure of respect from their potential audience and their fine arts peers when they do not respect their own institutions? The Harveys are not selected by a committee. They are nominated and subsequently voted on by the comics creators and publishers themselves. I ask, what is the point of giving those of a group who have done exceptional work a pat on the back if they will not be there to feel it? I understand that the lives of those who work in the comics industry can be hectic. I understand that not everyone that is even nominated can necessarily afford on their own the travel expenses. However, publishers should plan ahead for something like this. There should be money set aside in the budget somewhere to ship your nominated employees out to accept their awards. They did all of that hard work and they've earned it. At the very least those who have been nominated can find a way to be there either to accept their award or to congradulate peers that they very likely voted for. These things do not work well unless everyone is willing to follow through.

The ceremony is not just about the nominees, either. It is also about paying respect to a pioneer in the field. It is about acknowledging the past that built the industry that these nominees all work in today. How many of the overall comics readership really have a good handle on exactly who Harvey Kurtzman was? Or E.C.? Or Bill Gaines?

Which brings me to my next point: Something needs to be done about the past.

History is the thing. One cannot truly understand the present unless they first learn from the past. There is something that has been going on with film courses in recent years. More and more professors are making an effort to teach students about the history of film. Not just that it happened but why and how it relates to cinema as we see it in the new millenium. Comparing and contrasting old movies that originated genres with their modern successors. Really studying the very guts of film, not just "how can I be the next Spielberg?" A lesson should be taken from this.

There are very few university programs in this country that study comic books and sequential art. Most just pass over it briefly as they move on to "real" art. What we need is one good solid program at one university to get the ball rolling. A program that teaches more than just the mechanics of how to draw in a panel to panel format. We need a Comic books and Sequential Art degree within a mass communications or fine arts program that covers the ins and outs of both the art and the writing. The program could have three possible concentrations to choose from: Writing, Drawing/Painting, and Comics Analysis and Criticism. There would be elements of Comics Studies and history of the industry required for the overall degree. Most importantly, a reference library needs to be put together with an extensive archive. There are woefully few serious scholarly books about comics out there and even fewer that are actually decent. The existence of the library could encourage the writing of dissertations on any number of comics-related topics. Grant funding awarded to certain scholars could also encourage this denser study of the comics field.

Something like that could start comics on their path to being recognized as the great art form that they are. It is already beginning to help film, why not comics?

Respect yourselves, comics industry. Make an effort and you will see how far it can take you.

~April B.

Monday, September 11, 2006

Welcome to Our Mythopoeic Culture

PopMyth is a blog through which I intend to explore our popular culture via the art that both reflects and defines it, as well as the fans that give the culture life and momentum. Various topics that will be covered include film, television, comics, and the subcultures that have spawned out of the various artistic movements within these mediums. Everything from art house to xenofiction right here in one blog (no, I couldn't think of something with a 'z'). Essays, reviews, open letters, the works. So stay a spell and read a bit.




"You don't have to burn books to destroy a culture. Just get people to stop reading them."
-Ray Bradbury